更新情報 のバックアップソース(No.25)
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*アルファ v0.18 [#y5381a96]
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**v0.18c
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http://steamcommunity.com/games/242760/announcements/

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Version 0.18c Changelog:


-(multiplayer) Bodies carried by players are now visible to other players! 
--現在、体を運んでいるプレイヤーを他のプレイヤーが見ることができるようになりました!

-(multiplayer) Fixed client players not getting hungry, thirsty or cold 
--クライアントプレイヤーが、喉が乾いたり寒くなったり空腹にならない現象を修正。

-(multiplayer) Distorted creatures will now pay attention to client players 
--クリーチャーは現在、プレイヤーに注意を払います。

-(multiplayer) Fixed rain not following players after respawning 
--プレイヤーのリスポーン後、雨が降らない問題を修正

-(multiplayer) Fixed player dead body sliding down slopes forever 
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-(multiplayer) Fixed clients not getting sticks & rocks from cancelling ghosts buildings 
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-(multiplayer) Fixed fire erroring when targeted by player before being attached to network system 
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-(multiplayer) Fixed FireStand not properly working 
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-(multiplayer) New Steal (or Share) feature for food items, hold any of cod/rabbit/lizard/generic meat/arm/leg and other players can grab it from you ! 
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-Metal door now saves items on scale properly (not retro active) 
--金属のドアは、正しく保存される(レトロアクティブではありません)
-Metal door now has a trigger on the other side that completely opens the door once crossed (to fix issue if anyone saved behind it) 
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-Fixed rope climbing not using player input mapping 
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-Fixed place Timed Bomb icon being active before finding a matching surface 
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-Slight fill light added when holding torch (should make held items better visible in caves) 
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-Improved items flying up into air on spawn 
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-Improved pop in on some items 
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-New sinkhole art! 
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-New rocks added around sinkhole perimeter 
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-New modern axe art added! 
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-Fixed water looking bad/noisy at distance 
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-Fixed procedural floor having items spawning on top
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-Fixed Ex Wall being offset downwards when using the auto-fill feature to place it on a Foundation + Floor, causing doors to be hard to open (not retro active) 
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-Fixed cold tutorial staying up when near a fire in the mountain area 
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-Fixed error when cancelling a ghost building that doesn't have “built” renderers for each ingredient (cancelling raft with stick and log added no longer gives infinite amount of logs ;) 
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-Plane wing model added! 
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-Fix bug where moving far away from noose trap with a mutant caught could cause it to glitch 
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-Fixed some issues with removing dead mutants from noose trap 
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-Added mourning encounters back in. Groups of mutants can be seen mourning dead family members at times 
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-Higher chance of seeing enemies pray/feed/mourn/place art near villages and cave entrances 
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-Better animation when transitioning into praying/mourning 
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-Further enemy balance tweaks/pacing 
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-Improved water trigger validation to prevent cases of swimming in random location in cave after having a lag spike when exiting water 
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-(audio) Lowered amount of voices played at one time to improve cpu performance/fix audio break up 
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-Fixed bug with raft if player attempted to ride it whilst it was flipped upside down
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-Fixed player camera sometimes offset when exiting raft 
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-Fixed loading a saved game with a plastic torch equipped getting stuck 
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