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【楽天スーパーDEAL】毎日更新・最大50%ポイントバック!!(広告)
Tweet
旧パッチノート 1
をテンプレートにして作成
開始行:
*アルファ v0.20 [#y5381a96]
**v0.20 [#i0681a08]
http://steamcommunity.com/games/242760/announcements/
Version 0.20 Changelog:
Known issue: V-sync has been disabled for now from in gam...
(既知の問題:V-syncはゲームオプションメニューで現時点では...
#br
New usable item added: Dynamite stick
(新しい使用可能なアイテムが追加されました:ダイナマイトス...
#br
New art added: Dynamite crate
(新しい人工物が追加されました:ダイナマイトの箱などの「箱...
#br
New distorted cannibal creature added!
(新しい歪んだ人食いのクリーチャーが追加!)
#br
Improved skin shader - now supports ambient scattering
(改善された皮膚シェーダは - 今、周囲環境の光の拡散をサポ...
#br
improved crocodile attack animations
(改良されたワニの攻撃アニメーション)
#br
Added more story clue items to note section of book
(サバイバルブックのNotes用に、より多くの物語手がかりアイ...
#br
(audio) Fixed building complete sound sometimes not playing
(音: 何かを作ったときに、まれに完成音がならない現象の修正)
#br
(audio) Body drag sound added to drag away scene
(音: 人体を引きずって運ぶ音を追加)
#br
(audio) Seagull audio improved
(音: カモメの音を改善)
#br
(audio) exertion and cold no longer play underwater
#br
(audio) Pale male audio added
(音: 青ざめた男性の音を追加) *セントラルパークのトンビ...
#br
(audio) Pick up whoosh sound now plays more consistently
(音: 何かを取るときのシューという音がより一貫して鳴るよ...
#br
(audio) New Spike Wall trap sound
(音: スパイクウォールトラップの音が新しくなった)
#br
Tree moss added! Always faces north regardless of tree o...
(苔を追加! 苔は木の系統に関わらず木の北側にくっついて生...
#br
Removed ‘animal’ layer from inventory camera fixing bugs ...
(インベントリを開いたときに、誤って表示されていた「動物が...
#br
Female mutants will jump on and attack player from tree t...
(女性型の変異体はしばしば木の幹に飛びついて、そこからジャ...
#br
Improved balance between mutants being aggressive and sta...
(変異体がプレイヤーに対して攻撃的・追跡的になった)
#br
Player feet now stick to ground when looking down and tur...
(見下ろしたり方向転換するとき、プレイヤーの足が地面から離...
#br
Fixed some issues with hit direction not being set proper...
(棍棒を振り回したときのヒット方向を適切に修正)
#br
Unblocked and fixed entrance to cave 7
(洞窟#7の入り口を修正し開放)
#br
Cave 2 hidden stash room added
(洞窟#2に隠された秘蔵品の部屋を追加)
#br
Deer now have motion blur
(鹿の動きがブレて見えるようになった)
#br
Partially cut trees are no longer saved as cut down, inst...
(まだ切り倒していない木はセーブ・ロードすると元の状態に戻...
#br
Decay system added! Meat now ages over time in inventory,...
(腐敗システムを追加! 肉は時間が経つと段々と腐って有害に...
#br
New items added: Old breakable soda crate! Old breakable ...
(新しいアイテムを追加:古くて壊すことのできるソーダの箱、...
#br
New pickup/craftable item : Upgraded spear!
spear is now throwable!! - hold right mouse to aim, press...
(新しい"拾う/作る"アイテム:槍がアップグレードした! 槍は...
#br
Removed plastic torch from suitcases, can now only be fou...
(スーツケースから懐中電灯は見つからなくなった)
#br
Fixed fish falling through terrain if dropped by player
(プレイヤーが魚を落とすと地面の下へ落下してしまう現象を修...
#br
Fixed bug where breaking cave wood doors would give you l...
(洞窟の中の木のドアを壊すと植物を叩いたときの音がして葉が...
#br
Bloody tables are now breakable!
(血まみれのテーブルは壊せるようになった)
#br
rough Cave 10 added
(大雑把な洞窟#10を追加)
#br
props and pickups added to main cannibal village. Dynamic
Bodies now hang from dead tree.
#br
Ultra low draw distance is now more aggressive/culls item...
#br
(optimization)Material quality setting in options menu no...
#br
(optimization)Gpu performance improvement removed unneces...
#br
(optimization) Water lod added to ponds, previously would...
#br
(optimization) Bloom performance doubled
#br
(optimization) reduced memory garbage collection per fram...
#br
Fixed story clue tutorial sometimes being outside of tuto...
#br
Small boxes can now be smashed open to recover item inside
#br
Laptops can now be smashed open to retrieve circuit boards
#br
better combat layout throughout cave systems
#br
fixed an issue where baby mutants would not target player...
#br
more range of movement when looking around on a rope
#br
flashlight now follows camera direction when on a rope
#br
fixed animation popping on mutants when sleeping in a cav...
#br
New art added: Underwater coral!
#br
Going back & forth towards berry bush no longer respawns ...
#br
Eaten berries & some bushes no longer respawn after loadi...
#br
Fixed lighter getting stashed after lighting a fire even ...
#br
Added distortion to breakable wood planks when hit
#br
Fixed plastic torch light color not being set properly on...
#br
Fixed suitcases cloth sheen icon and chocolate bar pickup...
#br
Enemies can now hear explosions and will be woken up/react
#br
(multiplayer) Fixed not receiving invites after playing a...
#br
(multiplayer) Fixed bug where logs would sometimes get st...
#br
(multiplayer) Added display on clients to let them know w...
#br
(multiplayer) Fixed log sled grab icon staying up when ta...
#br
(multiplayer) Fixed not being able to continue saves as c...
#br
(multiplayer) Fixed black screen as client when starting ...
#br
(multiplayer) Loading a game saved on a building as clien...
#br
(multiplayer) Fixed having to walk out of trigger and bac...
#br
(multiplayer) Fixed client not seeing present ingredients...
#br
(multiplayer) Foundations now use the same destruction sy...
#br
(multiplayer) Not yet available book entries are now clea...
#br
(multiplayer) Raw meat dropped by a player is now seen by...
#br
(multiplayer) Clients now place ghost items instantly wit...
#br
(multiplayer) Fixed issues when dying with inventory or b...
#br
(multiplayer)Fixed boar vanishing when killed by client p...
#br
(multiplayer)Fixed enemies falling through ground if host...
#br
(multiplayer)Hopefully fixed issue with animals sometimes...
#br
(multiplayer)Fixed bug where if player was killed in a ca...
#br
Cave 1 tweaks - added more holes with light streaming in,...
added dynamite pickups near hole to sinkhole. Fixed hole ...
Re-worked dead room with better pickups. Replaced hanging...
#br
Fixed bird landing on hand if lighter was out
#br
Fixed lighter staying on in water until you dive a certai...
#br
Fixed bug where point or spot lights would cause ocean to...
#br
Fixed error in story clue folder when loading a saved game
#br
Fixed (again) bug where picking up a raccoon would give y...
#br
New story item added to yacht!
#br
Overcooking arms or legs on fire will turn them into bone...
#br
New pickup/weapon item: Bone!
#br
New cave grounds! New cave walls
#br
New cave wall shader with running water!
#br
Fixed bunch of overlapping cave shadow objects
#br
Fixed plane hull not getting cut out of nav mesh on load ...
#br
Fixed tree shadows turning off when coming from behind or...
#br
Fixed sharks swimming through sand sometimes
#br
New game stats: Cooked Food, Burnt Food, Cancelled Struct...
Built Structures, Destroyed Structures, Repaired Structur...
#br
Can no longer build big structures on raft & sled (only s...
#br
Building raft & sled on other structures now works properly
#br
Fixed cave lights popping on/off too soon
#br
Cave ambient fill lights added in cave holes
#br
Forced volume light occlusion to take caves into account
#br
Picking up mutant bodies now requires to hold the “Take” ...
#br
Held map is now more readable under lighter
#br
Fog will now slowly fade away if player is inside a cave
#br
Fixed fireweed/horsetail plants not being cuttable
#br
Improved look of save game thumbnails & added date/time (...
#br
Attempting to pick up soda while at max capacity now drop...
#br
Reduced energy drain when cold
#br
Fixed arrow fire going out when right clicking while aiming
#br
Getting hit while holding lighter now has a 1 on 4 chance...
#br
Brightened plastic torch light, increased battery lifetim...
#br
Fixed cut arms falling through cave meshes
#br
Burning stick now stays lit 4 minutes when not attacking
#br
Improved burning weapon formula fire scale formula to loo...
#br
Fire weapons now emit much more light!
#br
Massively increased brightness and range of throw flares ...
#br
Equipped cold armor (Deer Skin) parts are now visible in ...
#br
Closing inventory while upgrading weapons now properly tu...
#br
Loading a save with a bridge not attached to anchors now ...
#br
Bridges are now properly destroyed when the tree structur...
#br
Fixed equiped items switching when exiting rope
#br
Player can now equip rebreather underwater without dying ...
#br
Using air canister while underwater and rebreather isn’t ...
Out of water with rebreather, light stays on for 2 second...
#br
Fixed bug where falling off some fishing stands would cau...
#br
Fixed wrong icon display in inventory item tooltip while ...
#br
Fixed fire not playing sounds when lit
#br
Torch in suitcases replaced with new batteries pickup
#br
Fixed enemies not reacting to effigies
#br
Enemies can now jump the log sled!
#br
Effigies now burn a lot longer but turn into skulls, bone...
#br
Fixed weird molotov throwing anim when spamming
#br
Fixed wall placement when below a ceiling
#br
Fixed rope bottom trigger position in caves (not retro ac...
#br
Improved draw distance on some items
#br
Dropped item fixes: taking more meds than you can carry w...
#br
Circled map cave entrances to make them more clear, and m...
#br
New surprise weapon added. look for some dead tourists in...
#br
Fixed molotov spreading fire not centered on flame position
#br
終了行:
*アルファ v0.20 [#y5381a96]
**v0.20 [#i0681a08]
http://steamcommunity.com/games/242760/announcements/
Version 0.20 Changelog:
Known issue: V-sync has been disabled for now from in gam...
(既知の問題:V-syncはゲームオプションメニューで現時点では...
#br
New usable item added: Dynamite stick
(新しい使用可能なアイテムが追加されました:ダイナマイトス...
#br
New art added: Dynamite crate
(新しい人工物が追加されました:ダイナマイトの箱などの「箱...
#br
New distorted cannibal creature added!
(新しい歪んだ人食いのクリーチャーが追加!)
#br
Improved skin shader - now supports ambient scattering
(改善された皮膚シェーダは - 今、周囲環境の光の拡散をサポ...
#br
improved crocodile attack animations
(改良されたワニの攻撃アニメーション)
#br
Added more story clue items to note section of book
(サバイバルブックのNotes用に、より多くの物語手がかりアイ...
#br
(audio) Fixed building complete sound sometimes not playing
(音: 何かを作ったときに、まれに完成音がならない現象の修正)
#br
(audio) Body drag sound added to drag away scene
(音: 人体を引きずって運ぶ音を追加)
#br
(audio) Seagull audio improved
(音: カモメの音を改善)
#br
(audio) exertion and cold no longer play underwater
#br
(audio) Pale male audio added
(音: 青ざめた男性の音を追加) *セントラルパークのトンビ...
#br
(audio) Pick up whoosh sound now plays more consistently
(音: 何かを取るときのシューという音がより一貫して鳴るよ...
#br
(audio) New Spike Wall trap sound
(音: スパイクウォールトラップの音が新しくなった)
#br
Tree moss added! Always faces north regardless of tree o...
(苔を追加! 苔は木の系統に関わらず木の北側にくっついて生...
#br
Removed ‘animal’ layer from inventory camera fixing bugs ...
(インベントリを開いたときに、誤って表示されていた「動物が...
#br
Female mutants will jump on and attack player from tree t...
(女性型の変異体はしばしば木の幹に飛びついて、そこからジャ...
#br
Improved balance between mutants being aggressive and sta...
(変異体がプレイヤーに対して攻撃的・追跡的になった)
#br
Player feet now stick to ground when looking down and tur...
(見下ろしたり方向転換するとき、プレイヤーの足が地面から離...
#br
Fixed some issues with hit direction not being set proper...
(棍棒を振り回したときのヒット方向を適切に修正)
#br
Unblocked and fixed entrance to cave 7
(洞窟#7の入り口を修正し開放)
#br
Cave 2 hidden stash room added
(洞窟#2に隠された秘蔵品の部屋を追加)
#br
Deer now have motion blur
(鹿の動きがブレて見えるようになった)
#br
Partially cut trees are no longer saved as cut down, inst...
(まだ切り倒していない木はセーブ・ロードすると元の状態に戻...
#br
Decay system added! Meat now ages over time in inventory,...
(腐敗システムを追加! 肉は時間が経つと段々と腐って有害に...
#br
New items added: Old breakable soda crate! Old breakable ...
(新しいアイテムを追加:古くて壊すことのできるソーダの箱、...
#br
New pickup/craftable item : Upgraded spear!
spear is now throwable!! - hold right mouse to aim, press...
(新しい"拾う/作る"アイテム:槍がアップグレードした! 槍は...
#br
Removed plastic torch from suitcases, can now only be fou...
(スーツケースから懐中電灯は見つからなくなった)
#br
Fixed fish falling through terrain if dropped by player
(プレイヤーが魚を落とすと地面の下へ落下してしまう現象を修...
#br
Fixed bug where breaking cave wood doors would give you l...
(洞窟の中の木のドアを壊すと植物を叩いたときの音がして葉が...
#br
Bloody tables are now breakable!
(血まみれのテーブルは壊せるようになった)
#br
rough Cave 10 added
(大雑把な洞窟#10を追加)
#br
props and pickups added to main cannibal village. Dynamic
Bodies now hang from dead tree.
#br
Ultra low draw distance is now more aggressive/culls item...
#br
(optimization)Material quality setting in options menu no...
#br
(optimization)Gpu performance improvement removed unneces...
#br
(optimization) Water lod added to ponds, previously would...
#br
(optimization) Bloom performance doubled
#br
(optimization) reduced memory garbage collection per fram...
#br
Fixed story clue tutorial sometimes being outside of tuto...
#br
Small boxes can now be smashed open to recover item inside
#br
Laptops can now be smashed open to retrieve circuit boards
#br
better combat layout throughout cave systems
#br
fixed an issue where baby mutants would not target player...
#br
more range of movement when looking around on a rope
#br
flashlight now follows camera direction when on a rope
#br
fixed animation popping on mutants when sleeping in a cav...
#br
New art added: Underwater coral!
#br
Going back & forth towards berry bush no longer respawns ...
#br
Eaten berries & some bushes no longer respawn after loadi...
#br
Fixed lighter getting stashed after lighting a fire even ...
#br
Added distortion to breakable wood planks when hit
#br
Fixed plastic torch light color not being set properly on...
#br
Fixed suitcases cloth sheen icon and chocolate bar pickup...
#br
Enemies can now hear explosions and will be woken up/react
#br
(multiplayer) Fixed not receiving invites after playing a...
#br
(multiplayer) Fixed bug where logs would sometimes get st...
#br
(multiplayer) Added display on clients to let them know w...
#br
(multiplayer) Fixed log sled grab icon staying up when ta...
#br
(multiplayer) Fixed not being able to continue saves as c...
#br
(multiplayer) Fixed black screen as client when starting ...
#br
(multiplayer) Loading a game saved on a building as clien...
#br
(multiplayer) Fixed having to walk out of trigger and bac...
#br
(multiplayer) Fixed client not seeing present ingredients...
#br
(multiplayer) Foundations now use the same destruction sy...
#br
(multiplayer) Not yet available book entries are now clea...
#br
(multiplayer) Raw meat dropped by a player is now seen by...
#br
(multiplayer) Clients now place ghost items instantly wit...
#br
(multiplayer) Fixed issues when dying with inventory or b...
#br
(multiplayer)Fixed boar vanishing when killed by client p...
#br
(multiplayer)Fixed enemies falling through ground if host...
#br
(multiplayer)Hopefully fixed issue with animals sometimes...
#br
(multiplayer)Fixed bug where if player was killed in a ca...
#br
Cave 1 tweaks - added more holes with light streaming in,...
added dynamite pickups near hole to sinkhole. Fixed hole ...
Re-worked dead room with better pickups. Replaced hanging...
#br
Fixed bird landing on hand if lighter was out
#br
Fixed lighter staying on in water until you dive a certai...
#br
Fixed bug where point or spot lights would cause ocean to...
#br
Fixed error in story clue folder when loading a saved game
#br
Fixed (again) bug where picking up a raccoon would give y...
#br
New story item added to yacht!
#br
Overcooking arms or legs on fire will turn them into bone...
#br
New pickup/weapon item: Bone!
#br
New cave grounds! New cave walls
#br
New cave wall shader with running water!
#br
Fixed bunch of overlapping cave shadow objects
#br
Fixed plane hull not getting cut out of nav mesh on load ...
#br
Fixed tree shadows turning off when coming from behind or...
#br
Fixed sharks swimming through sand sometimes
#br
New game stats: Cooked Food, Burnt Food, Cancelled Struct...
Built Structures, Destroyed Structures, Repaired Structur...
#br
Can no longer build big structures on raft & sled (only s...
#br
Building raft & sled on other structures now works properly
#br
Fixed cave lights popping on/off too soon
#br
Cave ambient fill lights added in cave holes
#br
Forced volume light occlusion to take caves into account
#br
Picking up mutant bodies now requires to hold the “Take” ...
#br
Held map is now more readable under lighter
#br
Fog will now slowly fade away if player is inside a cave
#br
Fixed fireweed/horsetail plants not being cuttable
#br
Improved look of save game thumbnails & added date/time (...
#br
Attempting to pick up soda while at max capacity now drop...
#br
Reduced energy drain when cold
#br
Fixed arrow fire going out when right clicking while aiming
#br
Getting hit while holding lighter now has a 1 on 4 chance...
#br
Brightened plastic torch light, increased battery lifetim...
#br
Fixed cut arms falling through cave meshes
#br
Burning stick now stays lit 4 minutes when not attacking
#br
Improved burning weapon formula fire scale formula to loo...
#br
Fire weapons now emit much more light!
#br
Massively increased brightness and range of throw flares ...
#br
Equipped cold armor (Deer Skin) parts are now visible in ...
#br
Closing inventory while upgrading weapons now properly tu...
#br
Loading a save with a bridge not attached to anchors now ...
#br
Bridges are now properly destroyed when the tree structur...
#br
Fixed equiped items switching when exiting rope
#br
Player can now equip rebreather underwater without dying ...
#br
Using air canister while underwater and rebreather isn’t ...
Out of water with rebreather, light stays on for 2 second...
#br
Fixed bug where falling off some fishing stands would cau...
#br
Fixed wrong icon display in inventory item tooltip while ...
#br
Fixed fire not playing sounds when lit
#br
Torch in suitcases replaced with new batteries pickup
#br
Fixed enemies not reacting to effigies
#br
Enemies can now jump the log sled!
#br
Effigies now burn a lot longer but turn into skulls, bone...
#br
Fixed weird molotov throwing anim when spamming
#br
Fixed wall placement when below a ceiling
#br
Fixed rope bottom trigger position in caves (not retro ac...
#br
Improved draw distance on some items
#br
Dropped item fixes: taking more meds than you can carry w...
#br
Circled map cave entrances to make them more clear, and m...
#br
New surprise weapon added. look for some dead tourists in...
#br
Fixed molotov spreading fire not centered on flame position
#br
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