更新情報 のバックアップ(No.30)
原文「http://survivetheforest.com/ v0.25
v0.25b part 2 – hotfix
2015/10/08「http://survivetheforest.com/ Here’s another small hotfix, this time (hopefully) completely fixing the issue some cards were having with new ocean causing game to crash. All cards should now be able to turn on Wave Displacement quality mode in options settings. (although slower cards may want to keep to flat for performance reasons) It turned out to be a texture format (R8) we were using for the ocean that wasn’t supported by all models of cards! Additionally, whilst testing we found the sharks had been missing this patch, so also fixed them. v 0.25b part 2 hotfix:
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub v0.25b – hotfix
2015/10/08「http://survivetheforest.com/2015/10/v0-25b-hotfix/ Here’s a small fix to properly switch ocean types at start of game for some players who were having crashes on integrated graphics cards/low spec machines. As well as some other small fixes listed below. v0.25B hotfix:
v0.25 - カスタム彫像の建築!マルチプレイヤーの改善、新種の魚、新しい海!修正、バランス、音改善などなど
2015/10/07「http://survivetheforest.com/2015/10/v0-25-custom-effigy-building-multiplayer-improvements-new-fish-types-new-ocean-fixes-balance-audio-improvements-and-more/ This patch also introduces our new ocean. It’s based on a new unity asset store plugin, however the creator has joined the team here and has been customizing it and helping us implement it. For those with lower end pc’s we’ve included a ‘Flat’ ocean type in options menu which will let you switch to the simpler looking old ocean. Audio has seen some more improvements and additions, most objects now react and have sounds when pushed. For multiplayer we’ve changed the network interpolation delay and tweaked packet settings to (hopefully) smooth out the multiplayer experience. We’ve also fixed some additional bugs. Suitcases are much smoother to push as client, the metal doors are now working in mp, and breakable crates should now sync between players. Enemies now have lod’s added to them and we’ve improved how they use motion blur hopefully improving performance drops caused by enemies being near by. Along with this there are also a load of other fixes, changes, gameplay balance and small art tweaks, for the full list check out below. As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub V0.25 Complete
v0.24
v0.24b – hotfix
2015/9/18
V0.24 - マルチプレイヤー BAN/kickメニュー、Clearer weaponのグレードアップ、伐採の改善、などなど
2015/9/17 v0.24 Complete
v0.23
V0.23D Hotfix
2015/9/2
V0.23C Hotfix
2015/9/2
V0.23B Hotfix
2015/9/2 v0.23b
v0.23 フェンス、石の壁(実験的に)、より良い火、パッシブスキル、ゲームバランス、改善された音楽、カキ
2015/9/1 V0.23 Complete
v0.22
v0.22 改善されたマルチプレイヤー、バトル音楽、より円滑なプレイヤーの動き、より良い映像、などなど
2015/8/14 V0.22 Changelog:
v0.21
v0.21c hotfix
Hey Everyone, v0.21c hotfix
v0.21b hotfix
Hey Everyone,
v0.21
Hey Everyone, v0.21 Changelog:
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